UCI MHCID Case Study

Opana

Tools/
Figma, Procreate, Adobe Illustrator
Year/
2021

Overview

Opana is a mobile and smartwatch application aimed at helping adults manage epilepsy. The goal of Opana is to offer adults seizure detection with modern smartwatch features.

Problem

The Embrace2 watch by Empatica, detects and alerts caregivers of seizures. However, the device was made for children, and as a result, creates pain points for adults who use the device.

Process

Research

To learn more about pain points users have with the Embrace2 experience, I reviewed literature, conducted ad-hoc user interviews, and gathered information from reviews in online Epilepsy communities.

Concept Sketches

Using the research gathered, I worked to create concepts that would address the pain points highlighted by the users.

Caregivers concept sketches

Opana Site Map

To help clarify the user flow of the app, I mapped out the features that would be included and where a user would find them based on pain points found while researching.

Lo-fi Mockup

To start planning the user flows of the app I created a low fidelity (lo-fi) mockup that would work through a prioritized user flow. This user flow was highlighted as a pain point with the Embrace2 watch. Users frequently experienced false seizure alerts, this caused frustration for the users and panic for the secondary users: the caregivers.

Reflection

Opana is a project I am most proud of mainly because it provided me the opportunity to truly practice empathetic design. I was more closely able to connect with the struggles of someone else and try to create a product that might relieve even a fraction of stress. This product helped me to understand the type of impact I want to have in the future.

*The following project was conducted as part of an academic graduate course at the University of California, Irvine. This work is conceptual and has not been developed or brought to market.